Activity Rewards
Integrity and abuse prevention
Rewards attract abuse. How Tribes is designed to keep them honest.
Activity Rewards are designed around real, attributable trading activity.
Any system that rewards activity can be abused, so integrity checks are part of the reward process from the start.
Principles
- Rewards follow real activity. A reward should come from eligible trading activity that generated real value.
- Checks come before availability. Rewards can remain pending until the underlying activity and attribution have passed the required checks.
- Invalid rewards are voided. Rewards based on fraudulent, manipulated or otherwise ineligible activity can be cancelled.
- Attribution must hold. If the connection between a contribution and the resulting trade cannot be verified, the reward may not qualify.
- Records are corrected, not polished. Invalid activity can also be excluded from verified history where appropriate.
See Reward states and Integrity.
Examples of abuse
Activity Rewards are designed to resist behaviour such as:
- self-trading used to manufacture rewards
- circular activity between coordinated accounts
- fake or manipulated referrals
- very small trades created only to trigger rewards
- coordinated accounts designed to inflate attribution
- fabricated or spammed Calls and Thesis
- repeated activity intended to game reward rules
The exact systems used to detect and review this behaviour are not published.
What happens to invalid activity
If activity fails integrity or eligibility checks, the associated reward can be voided.
Where relevant, invalid activity can also be removed from verified records or excluded from reputation and performance systems.
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